Closed weacw closed 3 years ago
The only place this is used is already guarded by an API_AVAILABLE
macro (which would normally be the fix for an issue like this). I also suspect kCGColorSpaceLinearGray
is not the only problem, just the first one you are hitting.
Since we have no plans to formally support iOS 9, and we are already using the normal compatibility guards, there is not much else we can do.
Thank you for your reply. Launching app was crashed, and throw exception for 'kCGColorSpaceLinearGray'.
Can we using On-demand reference
to load unityarkit.a
?
Can we using
On-demand reference
to loadunityarkit.a
?
Do you mean an on-demand resource? libUnityARKit.a is a static library; it is linked into the app executable and cannot be installed or loaded on demand.
Can we using
On-demand reference
to loadunityarkit.a
?Do you mean an on-demand resource? libUnityARKit.a is a static library; it is linked into the app executable and cannot be installed or loaded on demand.
Emmmm... What can we sovle this problem. I found this post [https://www.programmersought.com/article/3081601659/] Does it help me?
Our app was support iOS9 , there are some users use it. ARFoundation is part of our app. And it's an option feature. We mean ARFoundation does not need to support iOS9.
Let iOS9 ignore
kCGColorSpaceLinearGray
! Because we foundkCGColorSpaceLinearGray
is startiOS10+
.Closed issue: https://github.com/Unity-Technologies/arfoundation-samples/issues/706#issue-772025813