Closed grayhong closed 2 years ago
I guess WorldCameraWithUserFacingFaceTracking
is the one I'm finding.
Yes, that sample will demonstrate the use of world camera with user facing face tracking feature. https://github.com/Unity-Technologies/arfoundation-samples#worldcamerawithuserfacingfacetracking
Hello!
I'm currently using ARKit Face Tracking feature via Unity ARFoundation, and I was wondering whether it is possible to receive rear camera input during using face tracking.
As explained in official document about Combining User Face-Tracking and World Tracking,
It seems it is possible to incorporate both front and rear camera at the same time.
So I wonder if there is a way to get the rear camera input data during face tracking.
Thank you!