Open tpitman opened 1 month ago
This is likely related to how your depth texture is set up and whether Depth Priming is enabled.
Are you able to get the main Boat Attack project to build and render on your Apple Vision Pro?https://github.com/Unity-Technologies/BoatAttack
If so, try copying the URP settings into your own project.
You may need to try different branches of BoatAttack and boat-attack-water to find which ones work best with your version of Unity.
I added the default water object from this repo.
I can see it in the scene and editor game window when just in edit mode.
If I play on MacOS editor, the game window goes black where there should be water, but the scene window still shows the water moving around.
When I play to Apple Vision Pro I see my models just fine, but the water is just black.