Hi,
I expect that when I set camera fov to Horizontal and set Horizontal FOV in cinemachine, the horizontal viewport to be same and vertical viewport should adjust itself.
However, when I resize window, it still changes according to vertical FOV.
Here is a video:
This has nothing to do with Cinemachine. It's because you've set your game view to "Free Aspect", which takes the window aspect into account. Change it to something else.
Cinemachine version: 2.9.7
Hi, I expect that when I set camera fov to
Horizontal
and setHorizontal FOV
in cinemachine, the horizontal viewport to be same and vertical viewport should adjust itself. However, when I resize window, it still changes according to vertical FOV. Here is a video:https://github.com/user-attachments/assets/ac4556c5-1a9b-4f8e-82f1-44cdfab00424
Expected: