Unity-Technologies / com.unity.cinemachine

Smart camera tools for passionate creators
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Horizontal FOV doesn't work as expected #1022

Closed cihadturhan closed 3 months ago

cihadturhan commented 3 months ago

Cinemachine version: 2.9.7

Hi, I expect that when I set camera fov to Horizontal and set Horizontal FOV in cinemachine, the horizontal viewport to be same and vertical viewport should adjust itself. However, when I resize window, it still changes according to vertical FOV. Here is a video:

https://github.com/user-attachments/assets/ac4556c5-1a9b-4f8e-82f1-44cdfab00424

image

Expected:

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glabute commented 3 months ago

This has nothing to do with Cinemachine. It's because you've set your game view to "Free Aspect", which takes the window aspect into account. Change it to something else.

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