Closed rigven closed 3 years ago
I made a state machine with 3 states, and I get the correct results. Can you give more detailed repro steps, or PM me with a repro project?
https://github.com/rigven/Tilevania-Unity2D-course- Here is the project with the described problem
Thank you for the project. With it, I was able to locate the bug and push a fix. Best regards
I have 3 States and StateDrivenCamera does not switch cameras since
GetClipHash(info.fullPathHash, m_clipInfoList);
returns the wrong hash. If I roll back the changes in the ChooseCurrentCamera() function from bugfix #74 , everything works fine thanks tohash = info.fullPathHash;