Unity-Technologies / com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
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LOD search value slider seems to cause issues #54

Closed qlee01 closed 1 year ago

qlee01 commented 1 year ago

Following observations while using the LOD search value slider:

fuglsang commented 1 year ago

Thanks for reporting this. The weird behaviour you mention was a regression due to recent updates -- I'm about to push a fix for this regression.

To answer your question about the concept of the slider: The slider is basically the "manual" mode for selecting a particular level of detail. The value of the slider can be interpreted as 0 being "none of the strands", and 1 being "all of the strands". Based on the levels of detail present in (and generated via the "LOD Clusters" option in) the referenced assets, the system will pick (and optionally blend between) those levels of detail that best represent the value of the slider. Blending is toggled via the "LOD Blending" option. Automatic LOD selection will come later.