Unity-Technologies / com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
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HairVolumeUVW - documentation #57

Closed pauldrummond closed 5 months ago

pauldrummond commented 1 year ago

What is the HairVolumeUVW ShaderGraph node used for?

fuglsang commented 5 months ago

Hi. The HairVolumeUVW node was originally added as a way to obtain the volume texture coordinate in isolation of other parameters, in case someone would want to use that value in isolation. It will be removed in a future revision.