Unity-Technologies / com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
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Does not work hair in "HDRP High Quality Lines render" mode when using "Volume High quality line Render #60

Closed elcarlosfue closed 3 months ago

elcarlosfue commented 1 year ago

Does not work hair in "HDRP High Quality Lines render" mode when using "volume High quality line Render.

It doesn't work with Recorder movie. I wonder how they managed to record it then to show it on youtube4K. The hair just disappears when in recorder mode. Oh, I just realized that it doesn't work when pressing play, that is, when compiling. also disappears. I'm using it with the enemies demo 2023.1.0b14.

I guess this would be fine since I didn't touch any settings. Hair is not visible in HDRP High Quality Lines" mode when using "volume High quality line Render

However, it does work in other modes like built strips or built lines.

Please, are you so kind as to give me a solution for this or do we just have to wait for a new update?

I also congratulate you for the great job you did!

elcarlosfue commented 1 year ago

Friend, I found a provisional solution. At least it works for me for what I need.

It turns out that I used Enemies again in the editor with its timeline and the hair works fine in high definition. So I asked why it works there in the "timeline" when I hit play in the editor.

and I realized that the character has some activators. (Basically when you play the editor, the character is not activated. It is not seen in the scene. But it has an activator that makes it appear after the presentation of the Enemies short.

So I went to my scene that I had created for myself with a demo hair. I turn off the GameObject that has the hair instance. I mean the script. I play the editor and activate the GameObject and magic works. Try that and it should work for you.