Unity-Technologies / com.unity.demoteam.hair

An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
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Using Alembic curves as guide lines to generate more curves for hair strands at runtime #89

Open fuglsang opened 4 months ago

fuglsang commented 4 months ago

Separated feature request from bug report in #87.

@YeZeLinerr:

Additionally, I have a suggestion. It would be great if we could use Alembic curves as guide lines to generate more curves for hair strands at runtime. Importing complete hair curves leads to excessively large .asset files, which makes the game too large.