Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.13k
stars
433
forks
source link
chore: migrate NetworkTransform away from using named messages over to NetworkTransformMessage [MTT-7535] #2810
This PR implements an internal NetworkTransformMessage that NetworkTransform will now use as opposed to using named messages. For future feature compatibility purposes.
This PR implements an internal NetworkTransformMessage that NetworkTransform will now use as opposed to using named messages. For future feature compatibility purposes.
MTT-7535
Changelog
NetworkTransform
now usesNetworkTransformMessage
as opposed to named messages forNetworkTransformState
updates.Testing and Documentation