Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.16k stars 435 forks source link

chore: legacy cleanup with some test adjustments #2816

Closed NoelStephensUnity closed 10 months ago

NoelStephensUnity commented 10 months ago

Moving the legacy (and no longer used) multiprocess tests out of the NGO testproject assets folder and into a legacy folder (for reference purposes).

Upgrading the DDOL test to use NetcodeIntegrationTest in order to prevent the occasional inconclusive results. Modifying the threshold check for NetworkTransformTests.ParentedNetworkTransformTest to account for edge case interpolation related inconclusive results. Modifying the threshold check for ParentingInSceneObjectsTests to avoid edge case inconclusive results.

Changelog

NA

Testing and Documentation