Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.1k stars 430 forks source link

feat: Added support for client anticipation in NetworkVariables and NetworkTransform and support for throttling functionality in NetworkVariables #2820

Closed ShadauxCat closed 3 months ago

ShadauxCat commented 4 months ago

Changelog

Testing and Documentation