Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Hi @Imitater967 We are pleased to inform you that this issue has already been fixed by our development team and it will be included in the upcoming release of NGO 1.9.0.
Description
StateMachineBehaviour called twice by network animator
Reproduce Steps
Environment
Additional Context
https://forum.unity.com/threads/networkanimator-causes-statemachinebehaviours-to-get-called-twice.1230000/