Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.1k stars 430 forks source link

StateMachineBehaviour called twice #2848

Closed Imitater967 closed 3 months ago

Imitater967 commented 3 months ago

Description

StateMachineBehaviour called twice by network animator

Reproduce Steps

  1. network animator with client authority
  2. a server mode instance and a client mode instance
  3. enter the game, and change the behavior
  4. the server will show the client executed twice its network animator behaviour

Environment

Additional Context

https://forum.unity.com/threads/networkanimator-causes-statemachinebehaviours-to-get-called-twice.1230000/

fluong6 commented 3 months ago

Hi @Imitater967 We are pleased to inform you that this issue has already been fixed by our development team and it will be included in the upcoming release of NGO 1.9.0.

Imitater967 commented 3 months ago

:D thank you