Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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chore: migrate 2830 allow null references in NetworkBehaviourReference and NetworkObjectReference #2874
This PR migrates #2830 to the public repository.
Changelog
NetworkObjectReference
andNetworkBehaviourReference
to allow null references when constructing and serializing.Testing and Documentation