Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.1k
stars
430
forks
source link
How to implement replicas in MMO? That is, some players enter another scene without affecting other players #2880
How to implement replicas in MMO? That is, some players enter another scene without affecting other players