Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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fix: in-scene networkobject with networktransform synchronization when parented under gameobject (up-port of 2895) [MTT-8402] #2898

Closed NoelStephensUnity closed 7 months ago

NoelStephensUnity commented 7 months ago

An upwards port to v2.0.x for the #2895 fix.

Fixing issue where parenting synchronization was not properly handling the scenario where a NetworkObject is parented under a GameObject (with or without auto object parent sync enabled).

MTT-8402 [GH-2888] Network Tran

Changelog

Testing and Documentation