Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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Received a packet with an invalid hash #2910

Open TehSethalophagus opened 6 months ago

TehSethalophagus commented 6 months ago

Description

Debug log while network testing a Host Build with an Editor Client

Log

[Netcode] Received a packet with an invalid Hash Value. Please report this to the Netcode for GameObjects team at https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues and include the following data: Received Hash: 551828262218673698, Calculated Hash: 8321897474888306754

The receive array is included in this attachment: DebugLog-InvalidHashValue.txt

Environment

michalChrobot commented 12 hours ago

Hi, this should be fixed in com.unity.transport 2.3.0 as well as in 1.5.0. Please let us know If after updating to one of those versions it will still not work correctly, otherwise we will be slowly closing issues related to this bug