Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: unreliable deltas half float synch jitter #2922

Closed NoelStephensUnity closed 1 month ago

NoelStephensUnity commented 1 month ago

This fixes an issue where using NetworkDeltaPosition & unreliable deltas together would result in a periodic (but constant) jitter.

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Testing and Documentation