Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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chore: removing unreleased section in changelog #2938
Removing unreleased section in changelog. It was causing a failure in package promotion CI job: https://unity-ci.cds.internal.unity3d.com/job/37864928/dependency-graph
Changelog
Testing and Documentation