Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: rotation not being 1.0 issue using rigid body for motion #2954

Closed NoelStephensUnity closed 1 week ago

NoelStephensUnity commented 1 week ago

Fixes the issue where a quaternion could not precisely be equal to 1.0f after updating Euler values.

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Testing and Documentation