Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: allow clients to set client synchronization mode distributed authority #2985

Closed NoelStephensUnity closed 4 months ago

NoelStephensUnity commented 4 months ago

This update allows clients to set the client synchronization mode since any client can be promoted to session owner.

Changelog

Testing and Documentation