Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: adding null checks when accessing NetworkBehaviour #3011

Closed fluong6 closed 3 months ago

fluong6 commented 3 months ago

Preventing invalid read and write operations when m_NetworkBehaviour is not in a valid state.

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Testing and Documentation