Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: Stop checking hierarchy changed in playmode #3027

Closed NoelStephensUnity closed 3 months ago

NoelStephensUnity commented 3 months ago

This is a backport of #3026. This PR addresses a user pain where the NetworkManagerHelper would continue to perform checks when there were hierarchy changes which can impact performance.

MTTB-375

fix: #3017

Changelog

Testing and Documentation

NoelStephensUnity commented 3 months ago

Requires #3024 to be merged in order to pass the package check.