Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: allow the check for a NetworkObject component on NetworkBehaviours to be disabled (Back Port) #3034

Closed NoelStephensUnity closed 2 months ago

NoelStephensUnity commented 3 months ago

Backport of #3031.

This PR adds an additional Multiplayer->Netcode for GameObjects property to control whether the in-editor NetworkBehaviour check for an associated NetworkObject is performed. image

MTTB-373

fix: #2966

Changelog

Testing and Documentation