Open W3ktor opened 2 months ago
Hi @W3ktor,
I am assuming you are using NGO v1.11.0 (or some earlier v1.x.x version)?
The NetworkRigidbodyBase was updated to be more modular and to provide you with "out of the box" ways to handle automatically setting the Kinematic state.
NGO v2.0.0 provides you with this feature.
👍
Nice, thanks for the info!
NetworkRigidbody automatically sets Rigidbody.isKinematic to false on server side.
Please add dafaultIsKinematic variable to NetworkRigidbody so I should decide if I want to init a NetworkObject with kinematic RigidBody on server side network spawn.
My current solution is to create defaultIsKinematic variable in my own Item script (inherited from NetworkBehaviour):