Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
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fix: networkshow client connected scenemanagement disabled #3056

Closed NoelStephensUnity closed 2 months ago

NoelStephensUnity commented 2 months ago

This fixes the issue where NetworkSpawnManager.ShowHiddenObjectsToNewlyJoinedClient was being invoked on the session owner side when scene management was disabled.

Changelog

NA (Found before released)

Testing and Documentation