Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.15k
stars
435
forks
source link
fix: networkanimator only updates observers backport #3058
Backport of #3057 This resolves the issue with
NetworkAnimator
sending animation updates to non-observers.MTTB-2
fix: #2793
Changelog
NetworkAnimator
would send updates to non-observer clients.Testing and Documentation
NetworkAnimator.OnlyObserversAnimateTest
.