Unity-Technologies / com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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fix: provide non Rigidbody contact events and Rigidbody prioritization #3094

Closed NoelStephensUnity closed 1 month ago

NoelStephensUnity commented 1 month ago

This extends the RigidbodyContactEventManager by adding a new interface that provides ContactEventHandlerInfo:

The ContactEventHandlerInfo is queried each time there are contact events to be processed.

This addition does not impact any previous configurations/uses of RigidbodyContactEventManager.

MTT-9182

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Testing and Documentation