Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
MIT License
2.15k
stars
435
forks
source link
fix: NetworkTransport early and post late updates #3113
This PR improves upon UnityTransport's oder of operation when it comes to:
NetworkBehaviour
updates but afterNetworkTimeSystem
has been updated for the current frame.Changelog
Testing and Documentation
UnityTransportTests
.