Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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fix: provide users ability to get client endpoint #3130
This PR adds a UnityTransport.GetEndpoint method to provide users the ability to obtain endpoint connection information about a specific client identifier.
Changelog
Added UnityTransport.GetEndpoint method to provide a way to obtain NetworkEndpoint information of a connection via client identifier.
Testing and Documentation
Includes integration test TransportEndpointTests.GetEndpointReportedCorrectly.
No documentation changes or additions were necessary.
This PR adds a
UnityTransport.GetEndpoint
method to provide users the ability to obtain endpoint connection information about a specific client identifier.Changelog
UnityTransport.GetEndpoint
method to provide a way to obtainNetworkEndpoint
information of a connection via client identifier.Testing and Documentation
TransportEndpointTests.GetEndpointReportedCorrectly
.