Closed MaximeRoedele closed 1 year ago
Hey @MaximeRoedele, thanks for using Perception. I haven't got a chance yet to retry what your steps, but have you tried putting the perception camera back to scheduled
. Just from your description, there doesn't seem to be anything actually causing the perception camera labelers to activate. Although you do not need the rgb captures. The perception camera still needs to trigger a capture so that the scene can be process and the selected labelers triggered.
I hope this fixes your issue. Steve
Hi @StevenBorkman, sorry for the late reply! You were absolutely right, this solved the issue! Thanks :)
Hi, I've been working with the perception package for a while now and recently sougth to remake my previous URP simulator in HDRP. I've gone through all of the steps in the official tutorial 3-4 times now, but am not able to generate any semantic segmentations of basic objects in a scene. Would love some help as I am completely stuck π
The image below is the current game view in the editor. The cube has a Semantic Segmentation label which is supposed to make it Green, however nothing happens when adjusting the slider labeled Object alpha. The slider named Background alpha, however, renders the entire game-view black. I tested the Semantic Segmentation Labeler by changing the supposed color of the background, but the change does not register either. The label used in the Semantic Segmentation Labeler and on the cube are identical and the Semantic Segmentation Labeler is referenced on the Perception Camera.
I also tried with other Labelers and 2D/3D bounding boxes, but nothing yields any results.
Here is a thorough description of the steps i took:
com.unity.perception
. I did not install the tutorial files.