Unity-Technologies / com.unity.perception

Perception toolkit for sim2real training and validation in Unity
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Access accumulation settings from code #594

Open varguiniano opened 1 year ago

varguiniano commented 1 year ago

Hello,

I want to implement a funcionality similar to the default FixedScenario's Adapt Fixed Length Scenario Frames on my own Scenario implementation but since the PerceptionSettings instance can only be accessed internally I'm not sure how to access the Accumulation settings so that I can multiply my frames by the accumulation samples. Is there a way to do this or should I have my own accumulation samples value store elsewhere?

Thank you.