I want to implement a funcionality similar to the default FixedScenario's Adapt Fixed Length Scenario Frames on my own Scenario implementation but since the PerceptionSettings instance can only be accessed internally I'm not sure how to access the Accumulation settings so that I can multiply my frames by the accumulation samples. Is there a way to do this or should I have my own accumulation samples value store elsewhere?
Hello,
I want to implement a funcionality similar to the default FixedScenario's Adapt Fixed Length Scenario Frames on my own Scenario implementation but since the PerceptionSettings instance can only be accessed internally I'm not sure how to access the Accumulation settings so that I can multiply my frames by the accumulation samples. Is there a way to do this or should I have my own accumulation samples value store elsewhere?
Thank you.