Unity-Technologies / com.unity.perception

Perception toolkit for sim2real training and validation in Unity
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Changing Fixed Scenario Random Seed on Standalone Build #595

Open ChumbaWambalala opened 1 year ago

ChumbaWambalala commented 1 year ago

Hi, Was wondering what's the ideal workflow on changing scenario parameters at runtime? I'm trying to implement running multiple parallel instances of the same build that will have a common reference to a changing random seed base.

Looking forward.