Hi, I am trying to replicate the keypoint labelling but with a custom non human model (animals). Is this possible?
I keep getting the error "InvalidOperationException: Avatar is not of type humanoid".
Changing the rig to humanoid messes up the custom animations. Can this be achieved with rig set to generic?
Thank you.
Hi, I am trying to replicate the keypoint labelling but with a custom non human model (animals). Is this possible? I keep getting the error "InvalidOperationException: Avatar is not of type humanoid". Changing the rig to humanoid messes up the custom animations. Can this be achieved with rig set to generic? Thank you.