Unity-Technologies / com.unity.services.samples.use-cases

The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
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When building for Webgl.. Virtual store doesnot load and not showing any errors and warnings #17

Open Joginder-Joggi opened 10 months ago

Joginder-Joggi commented 10 months ago

When I am Building Webgl build, the Items inside virtual store are not loading. It debugs "Failed to load config from Cache" . It works fine in any other platform Androis, iOS and Windows. What could be the issue.

Joginder-Joggi commented 10 months ago

Code is not getting ahead from this "await RemoteConfigService.Instance.FetchConfigsAsync(new UserAttributes(), new AppAttributes());"

SmithJayson commented 9 months ago

The items inside visual store are not loading. It debug “failed to load config from cache

Joginder-Joggi commented 9 months ago

Hi there @SmithJayson, I also faced the same issues and still nowhere to go, As far as I understand, In webgl builds we are unable to read config files on remote configs and even json added in virtual store items.

Eric-Robitaille commented 7 months ago

Hello @Joginder-Joggi and @SmithJayson, I'm Eric one of the developers working on this repository.

We recently updated the project to include some fixes, including this WebGL error you were able to point out for us. If you could confirm that the WebGL build and virtual store sample work for you, that would be greatly appreciated.