Closed amieka closed 1 year ago
This is a user error: You need to add the unity.webrtc.runtime assembly definition to the fps.gameplay assembly definition references.
@ZenBre4ker thanks for pointing out. The issue is resolved now. However I do want to point out that with Unity 2019 the assembles references were auto attached after the WebRTC package was imported.
Closing this issue since its working as expected.
Package version
2.4.0-exp.10
Environment
Steps To Reproduce
Download the FPS microgame and open it in Unity (ref : https://learn.unity.com/project/fps-template) Add the preview WebRTC package to the project. Open any script file under the namespace
GamePlay
Import the WebRTC packageusing Unity.WebRTC;
Current Behavior
Note that Unity editor complains about missing assembly references for the imported WebRTC package when attempted to build
See screen shot attached
Expected Behavior
Project should build without any errors
Anything else?