Closed richard-vock closed 1 year ago
Did you set "menu" scene as an initial scene like this?
This is the settings in my environment.
Menu is the starting scene and settings are also the same. I noticed today though that after a reboot the Pixel device works and the XR2 dev board does not, suggesting that these had different issues.
Most importantly network issues are on the table again - I will have to do more tests.
While it is on a (V)LAN it does seem to be an issue with my company's network/firewall configuration. In any case I got it to work and it doesn't seem to be a library issue, so I'm gonna close this.
Thanks for the help anyway!
Package version
3.0.0-pre.4
Environment
Steps To Reproduce
Current Behavior
On windows all is fine (same LAN), on Android the offer created by RTCPeerConnection.createOffer returns an almost empty SDP despite video track added previously:
The configuration is the default one using the Google STUN server, networks were a NAT'ed LAN for the dev board or a 5G wiki network for the Pixel (to rule out network specific filters/firewall issues). The NAT'ed LAN is the same one as for the Windows PC where the sample runs just fine. Changed player settings were only the switch to IL2CPP & ARM64 as well as requiring internet access permission (the latter out of desperation).
Any idea what might be the cause of this?
Expected Behavior
Successful negotiation/signalling.
Anything else?
No response