@mykr13A ! @Zxinwei Now I switch my Render-Streaming-project from windows platform to WebGL platform,during this time,when I run the project,it hava no compile erros。But when I attemp to build the project to WebGL,click the Build,the console shows many error CS0246,which messages is "The type or namespace "SignalingManager" could not be found (are you missing a using directive or an assembly reference) "[BUG]: #917
1.I create the Unity-Render-Streaming Project using Unity 2021.3 on Windows11。
2.When I switch my Render-Streaming-project from windows platform to WebGL platform,during this time,when I run the project,it hava no compile erros。But when I attemp to build the project to WebGL,click the Build,the console shows many error CS0246,which messages is "The type or namespace "SignalingManager" could not be found (are you missing a using directive or an assembly reference) "
3.Looking forward to your reply!!
Current Behavior
when I attemp to build the project to WebGL,click the Build,the console shows many error CS0246,which messages is "The type or namespace "SignalingManager" could not be found (are you missing a using directive or an assembly reference) "
Expected Behavior
I desired to build the RenderStreaming Project to WebGL Project successfully
Package version
Others
Environment
Steps To Reproduce
1.I create the Unity-Render-Streaming Project using Unity 2021.3 on Windows11。 2.When I switch my Render-Streaming-project from windows platform to WebGL platform,during this time,when I run the project,it hava no compile erros。But when I attemp to build the project to WebGL,click the Build,the console shows many error CS0246,which messages is "The type or namespace "SignalingManager" could not be found (are you missing a using directive or an assembly reference) " 3.Looking forward to your reply!!
Current Behavior
when I attemp to build the project to WebGL,click the Build,the console shows many error CS0246,which messages is "The type or namespace "SignalingManager" could not be found (are you missing a using directive or an assembly reference) "
Expected Behavior
I desired to build the RenderStreaming Project to WebGL Project successfully
Anything else?
No response