Unity-Technologies / furioos-sdk-js

Furioos SDK for JavaScript
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Events do not get invoked, when player has been stopped once #62

Closed sandr01d closed 1 year ago

sandr01d commented 2 years ago

Description

When the player is stopped and restarted, the events bound to the player are no longer invoked.

Expected behavior

Events are invoked each time.

Actual behavior

Events are only invoked before the player has been stopped once.

How to reproduce

  1. Enter a valid shared link in index.js
  2. Launch the application as described in README
  3. In the browser press the start session button
  4. Note that the logs from the events are logged to the console
  5. When the application has launched, press the stop session button
  6. Press the start session button again
  7. Note that no events are logged to the console this time
sandr01d commented 1 year ago

Closing this issue, since it has been fixed with an update on the backend. Thank you!