Open biopowder opened 1 year ago
I have Level1 prefab which i am instantiating at runtime. In Editor I open Level1 prefab add GuidComponent to an object and it stays empty (000000-0000-....)
I believe this is intended behavior.
I have Level1 prefab which i am instantiating at runtime. In Editor I open Level1 prefab add GuidComponent to an object and it stays empty (000000-0000-....)