Unity-Technologies / guid-based-reference

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
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GUID stays Empty after adding #26

Open biopowder opened 1 year ago

biopowder commented 1 year ago

I have Level1 prefab which i am instantiating at runtime. In Editor I open Level1 prefab add GuidComponent to an object and it stays empty (000000-0000-....)

Renge-Games commented 1 year ago

I believe this is intended behavior.