Unity-Technologies / ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
https://unity.com/products/machine-learning-agents
Other
17.12k stars 4.15k forks source link

Is 'mlagents-learn' missing in the latest version? #1463

Closed LiJiaJim closed 5 years ago

LiJiaJim commented 5 years ago

Recently I can't find Getting-the script 'mlagents-learn' in current version of this project, along with the folder 'Python', but they are mentioned in Started-with-Balance-Ball.md and many other toturials online. Does this mean I need to run this example in a different way which is not updated in the document yet? How can I start trainning the program now?

xiaomaogy commented 5 years ago

Hi @LiJiaJim , as of v0.5 of ml-agents, we no longer have python/ directory. If you are following a old documentation, you might see that 'Python' folder. Please refer to our latest documentation to get 'ml-agents-learn' to work.

LiJiaJim commented 5 years ago

Hi @LiJiaJim , as of v0.5 of ml-agents, we no longer have python/ directory. If you are following a old documentation, you might see that 'Python' folder. Please refer to our latest documentation to get 'ml-agents-learn' to work.

Well the problem is the script 'mlagents-learn' is nowhere in this project but according to the lastest document, I need this script to configure both training and inference phases. Here is what the document says: default

xiaomaogy commented 5 years ago

Hi @LiJiaJim, so the mlagents-learn script will be installed to your PATH once you've did the 'pip install .' to install the mlagent python package. You won't find a script named mlagents-learn within the repo.

lock[bot] commented 4 years ago

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.