Unity-Technologies / ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
https://unity.com/products/machine-learning-agents
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How to train ML Agents for chess like game #2009

Closed dheerajemilence closed 5 years ago

dheerajemilence commented 5 years ago

Hi, I am new to ml agents , i have made a turn based chess like game in which i am using minimax algorithm with alpha beta pruning for AI. I dont know how to use Ml Agents for my purpose , kindly help me with the procedure or script .

roboserg commented 5 years ago

I'd recommend starting with Tic tack toe and go from there

dheerajemilence commented 5 years ago

@roboserg from where i can get that tic tack toe tutorial.

ervteng commented 5 years ago

Hi @dheerajemilence, ML-Agents is specifically designed to do deep reinforcement learning, and won't be much help with minimax. You may want to check out the Planning package for tree-like planning, or roll-your-own based on available examples.

roboserg commented 5 years ago

@roboserg from where i can get that tic tack toe tutorial.

youtube, you dont need specifically unity, just ML for tic tac toe or just the game itself.

xiaomaogy commented 5 years ago

Thank you for the discussion. We are closing this issue due to inactivity. Feel free to reopen it if you’d like to continue the discussion though.

github-actions[bot] commented 3 years ago

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.