Closed krishnanpc closed 5 years ago
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I'm trying to use Behavioral Cloning to teach an agent to solve a 3d scene modelling problem. i would use expert action sequences to as the teacher brain here. My question is what is the best way to represent the problem?
I was wondering if there is a way to model the current scene state and state transitions. I could not find any examples of BC, where the agents are not directly controlled by keyboard inputs. any help is appreciated.