Closed ImBackAgain closed 4 years ago
hi @ImBackAgain - the only thing I can think of is there might have been some issues with the mapping between using a mouse to actions that the agent will use. Have you tried to do the imitation learning without the mouse and see if that works?
Just tried switching it back to the Horizontal and Vertical axes. Trying to use the model generated thus yields the same result.
Anything else? (And thanks for your reply, @unityjeffrey!)
not sure on that... CC: @ervteng - any thoughts on the thread and inference error using IL with the 3dball?
I'm going to close this due to inactivity.
That particular error log is fixed on the development branch right now. It is generally caused by another error, so if you're hitting problems, you should look earlier in the output logs.
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
The issue is the above exception being thrown when I try to use the Inference Engine on a model generated through online imitation learning.
Here's what I did:
brain_to_imitate
mlagents-learn
with--slow
and--train
(pretty sure it worked, as the student's behaviour did change to reflect mine). I did end training by stopping play mode in Unity.I have also checked that the original 3DBallLearning model still works fine for inference. It's the model generated that seems to have issues.
Anyone have any advice?