Closed rajatpaliwal closed 5 years ago
The .demo
files are storing data in protobuf messages. These messages are the same used for communication between C# and Python. I am afraid extracting this data won't be easy, but you can look at the demo_loader if you really need to. If you are interested in Behavioral Cloning, you should check GAIL out.
Hi @vincentpierre Since the protobuf messages are used for storing data in .demo files , is it possible to customize this data storage process through this guide provide in the document : https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Creating-Custom-Protobuf-Messages.md.
I think this might be very difficult or even impossible. We would not be able to load those with the demo_loader if there are custom fields. This is not how the demonstrations were meant to be used.
Hi, @vincentpierre Is there any way to customize or access the data sent to the neural net for training.
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Hi, In order to perform offline behavioral cloning we generate .demo files using demonstration recorder. Is there is a way to access the data stored in .demo file and make some inference outside Unity editor. Also, what is the format of the data collected( video, images, table, vector, text) in the .demo files.