Closed gomes-eric closed 4 years ago
Hi @Unknown-Technologies, We can only support graphs that were generated by ML-Agents. @mantasp from the Barracuda team might be able to help you with this though.
Hi @chriselion,
Thanks for your answer. Is there any way to do the training with Baselines and use the Tensor Model in Unity?
For curiosity, what the best algorithm Baselines PPO2 or Unity PPO? I'm undecided about which one to use.
Thanks in advance!
@chriselion @mantasp, please, help me!
@Unknown-Technologies any chance you could share your frozen_graph.pb file?
@mantasp sure!
Link: https://drive.google.com/open?id=1kMw4_NH0xOMK7brBFf2L93el1QtNXLQA
@Unknown-Technologies unfortunately this graph include too many nodes that we do not support. It seems that during the freezing you requested to save all the nodes:
target_nodes = ",".join([node.name for node in model.sess.graph.as_graph_def().node])
could you try freezing graph only with output nodes that are actually needed as output of your model?
@mantasp, thanks for your help, but I see that the ML-Agents won't supply my needs. So I decided to create my own Unity library for Deep Learning training. Soon I will post the code to the community.
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Hi everyone,
I come here to ask for help regarding an IndexError exception when I try to convert an OpenAI Baselines PPO2 Model to Barracuda Model. I don`t know if the ML-Agents support this, but I hope so.
Train script:
Error:
Thanks in advance!