Closed ruanrothmann closed 4 years ago
Resolved - another package that I was using was also providing a ToArray Extension method, which seemed to confuse all involved compilers without throwing any errors that really pointed in that direction. I found out by creating a new project and piecewise importing the old project.
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Hi,
I'm trying to integrate the ML-Agents unity package into an existing Unity project of mine, but ML-Agents does not compile.
Specifically, it fails in Brainparameters.cs, line 129, with a cast error:
Assets\ML-Agents\Scripts\BrainParameters.cs(129,17): error CS1503: Argument 1: cannot convert from 'object[]' to 'MLAgents.CommunicatorObjects.ResolutionProto[]'
And 3 other near-identical errors.
The cast should be possible due to an extension method which is part of System.Linq, but Unity/Rider is not picking it up. In fact the "using System.Linq" directive is greyed out as well.
I have definitely set my API compatibility level to 4.x, and reimported all, deleted all csproj files, closed unity/removed all csproj, THEN set api compatibility, restarted Unity/VS a dozen times to no avail. Is there something I am missing here, or perhaps this could be due to another cause? I feel like I'm missing some tickbox or setting somewhere but have gotten nowhere the past 5 hours :(
Using ML-Agents v.10 and Unity 2019.12.