Closed graybob closed 3 years ago
There's not enough information to go on here. Can you try connecting with one of our example scenes (3DBall is the easiest)? Do you have at least one Agent added to an active GameObject, and does it have the Behavior Type set to "Default"? Are there any other messages in the editor console or player log?
Hi ,
I don't think its instillation issue , the 3DBall runs just fine.
2021-04-24 08:33:01 INFO [stats.py:139] 3DBall. Step: 50000. Time Elapsed: 227.826 s. Mean Reward: 1.331. Std of Reward: 0.829. Training. 2021-04-24 08:36:46 INFO [stats.py:139] 3DBall. Step: 100000. Time Elapsed: 452.419 s. Mean Reward: 2.272. Std of Reward: 1.512. Training. 2021-04-24 08:40:14 INFO [stats.py:139] 3DBall. Step: 150000. Time Elapsed: 660.560 s. Mean Reward: 4.112. Std of Reward: 3.658. Training.
Only training my agent causes the issue , that too after some successful >5000 steps of training , I can see clearly that training started in GUI
Yes I have one agent with Behavior type set to "Default" , Yes I have Decision Requestor.
No , there is no other Information printed other than mentioned in above/below comment after this training crashes and exits.
c:\users\dell\anaconda3\envs\ml-agents_rel1\lib\site-packages\mlagents\trainers\torch\utils.py:267: UserWarning: This overload of nonzero is deprecated: nonzero() Consider using one of the following signatures instead: nonzero(*, bool as_tuple) (Triggered internally at ..\torch\csrc\utils\python_arg_parser.cpp:882.) res += [data[(partitions == i).nonzero().squeeze(1)]]
Let me know if I can provide any specific information from any log.
Hi ,
Sorry ,This is a issue from my side , the python package was way ahead of 0.16.1 recommended for release 1.0.7.
Please close this issue.
Thanks
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Describe the bug
Training Starts and then crashes after few steps with below error. ML Agent 1.0.7