Unity-Technologies / multiplayer-community-contributions

Community contributions to Unity Multiplayer Networking products and services.
MIT License
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NullReference when Network LogLevel == Developer #120

Open Myxcil opened 2 years ago

Myxcil commented 2 years ago

SteamP2PTransport.cs line 399 causes a NullReference when the LogLevel is set to Developer. This is because NetworkManager.IsServer is not yet set to 'true' and therefore NetworkLog.LogServer tries to send the message over the network.