Unity-Technologies / multiplayer-community-contributions

Community contributions to Unity Multiplayer Networking products and services.
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Latest release pre4 of com.unity.netcode.gameobjects has broken LagCompensation/TrackedObject.cs #140

Closed mrmaffen closed 2 years ago

mrmaffen commented 2 years ago

pre4 removed 3 data types including FixedQueue<> (#1398) which LagCompensation was using https://github.com/Unity-Technologies/multiplayer-community-contributions/blob/a37a913b4c3ae3021ff86ab9b2402bacfcf1a0fb/com.community.netcode.extensions/Runtime/LagCompensation/TrackedObject.cs#L18

so yeah ... that's not going to compile